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FLAPPY
BIRD
Table of Contents
• About The Project
• Tools & Technologies
• Why I Chose Android
• Future Scope of My Project
• Outputs
• Start Screen
• GamePlay Screen
• GameOver Screen
• References
• Thank You
About The
Project
This is an Android Single Player Game
(Flappy Bird). This Project File contains
One Java File and few Assets. It
contains only limited functions which
only includes Playing The Game,
Score, Stopping The Game.
It doesn’t require any permission from
user to run like Storage, Internet, etc.
The Main Aim of this Project to build to
get the Idea how Games are code
different from Everyday Use Utility
Applications.
Tools &
Technologies
We have used Android Studio & LibGDX for
this Project. Android Studio is used primarily
for Developing Android Applications & LibGDX
for Developing Games.
Some of the key features it offers are :
• Multi-window text editor
• Code Auto completion
• Intelligent indenting
• Android Emulator
Why I chose
Android
The Android Application Development has diversified
applications in the software development companies such as in
Gaming, Music, Social, Finance, Communication, etc.
Advantages of Android :-
1. Simple
2. Easy to Learn
3. Open Source
4. Platform Independent
5. Popularity
Future Scope of My Project
ENHANCING
GRAPHICS
MULTIPLAYER
GAMEPLAY
ENHANCING USER-
EXPERIENCE
OUTPUTS
Start
Screen
GamePlay
TOTALLY
STRESS - FREE
Game Over
Thank You
From
Flappy Bird & Team

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Flappy Bird Game

  • 2. Table of Contents • About The Project • Tools & Technologies • Why I Chose Android • Future Scope of My Project • Outputs • Start Screen • GamePlay Screen • GameOver Screen • References • Thank You
  • 3. About The Project This is an Android Single Player Game (Flappy Bird). This Project File contains One Java File and few Assets. It contains only limited functions which only includes Playing The Game, Score, Stopping The Game. It doesn’t require any permission from user to run like Storage, Internet, etc. The Main Aim of this Project to build to get the Idea how Games are code different from Everyday Use Utility Applications.
  • 4. Tools & Technologies We have used Android Studio & LibGDX for this Project. Android Studio is used primarily for Developing Android Applications & LibGDX for Developing Games. Some of the key features it offers are : • Multi-window text editor • Code Auto completion • Intelligent indenting • Android Emulator
  • 5. Why I chose Android The Android Application Development has diversified applications in the software development companies such as in Gaming, Music, Social, Finance, Communication, etc. Advantages of Android :- 1. Simple 2. Easy to Learn 3. Open Source 4. Platform Independent 5. Popularity
  • 6. Future Scope of My Project ENHANCING GRAPHICS MULTIPLAYER GAMEPLAY ENHANCING USER- EXPERIENCE