In today's video, I showed & discussed one of the most anticipated topics! "Design System". Here I talked in detail about the concepts and applications.
The SlideShare presentation consists of the summary of the Design System 101 Workshop, as presented by UX Gorilla with Mayank Dhawan.
Link of the event: https://bit.ly/2RwN4RF
The workshop took place on December 01, 2018 at 91springboard, Jhandewalan Extension, New Delhi.
This event was for designers, developers or members of the product team to help them with a clear understanding and give them useful ideas to make better decisions, help their teams to save time so that they can do things they would enjoy.
This document discusses why product teams should build design systems. It notes that as product teams grow, inconsistencies can emerge across products without standardized processes. A design system creates a single source of truth for visual assets and interactions. It allows for more efficient development, faster iteration, and increased product consistency. The document provides recommendations for creating a design system, such as defining design principles, unifying visual design, and creating an interactive component library. It also lists additional resources on design systems.
In this talk we’ll uncover our journey in creating a Design System for Skyscanner and share our learnings on how we sold it to the business by proving its worth. We’ll talk through some of the design and tech considerations we’ve made and share the tools and techniques which have helped us along the way.
A design system is a framework of practices that bring designers and products together. It is a platform to identify, and document what to share, whether a visual style, design patterns, front-end UI components, and practices like accessibility, research, content strategy.
The role of design with enterprise organizations is expanding, spreading across product teams and influencing decision-making at higher and higher levels. This scale, paired with the array of devices, browsers, screen sizes, locales, and environments, makes it increasingly challenging to align designers and developers to deliver cohesive user experiences.
In this talk, I’ll discuss the lessons learned, the challenges faced, and best practices for creating and maintaining an effective interface design system.
Design systems: accounting for quality and scalabilityuxpin
You'll learn:
How Forumone builds and implements design systems for their clients
How to plan, create, sell, and implement a design system
How to use common design tools to build a design system developers will use
Evolving your Design System: People, Product, and Processuxpin
You'll learn:
How to create and maintain a design system over several years
How people, process, and product change alongside a design system
Lessons learned from growing the Linkedin design system
The document describes the JLL Design System, which was created to bring more consistency to JLL's digital products. It includes a set of reusable UI components, guidelines for design and development, and processes for maintaining the system. The design system includes style guidelines, a Sketch component library, documentation on its usage and components, and the underlying code for components built with React. It aims to improve consistency, efficiency, and reduce repetitive work across JLL products. A dedicated team manages the system through maintaining components, handling contribution/enhancement requests, and communicating progress against objectives to adopt the system more widely.
Design system presentation - How to sell it internallyEugene Kardash
Design System is a systematic approach to creating and maintaining consistent user interfaces, which coherently communicate the brand values and empower user experience.
This presentation's goal is to give an overview of the current state of design maturity at the company (here, at Herbalife Nutrition), to justify the necessity of having it, and to get buy-ins from decision makers.
Design Systems First: Everyday Practices for a Scaleable Design Processuxpin
You'll learn:
- How to create, adopt, and maintain your first design system
- How to practice a “design systems first” process of product development
- How to build and govern a design systems operations team
Initiating and Sustaining Design Systems for the Enterpriseuxpin
1. The document discusses athenahealth's efforts to establish an enterprise design system called Forge to improve design quality, velocity, and consistency across their 200+ product teams.
2. It outlines the challenges of the current state including design debt and wasted time recreating common interfaces.
3. The goals of Forge include focusing designer time on higher-value work, establishing design standards and guidelines, and enabling greater code and design reuse across teams.
A design system can vastly improve your team's productivity, but most of all, it leads to better products! The challenge lies in creating a mature system and leading its adoption across the company successfully. Let's talk about how we learned to meet the needs of different designers and developers on different products, on different tech stacks, on different platforms. Attendees will go home with tips they can use to improve design systems of any stage.
Drew has spent the better part of the last two years leading the charge on launching and managing the global design system at AIG. Learn some of the battle-tested tips, tricks, and methods gained during the process including how to:
- Manage contribution and intake
- Manage “snowflake” vs system components
- Support multiple brands with a single system
- Track and measure the ROI of your system
- Perpetuate buy-in
Bio
Drew Burdick is a multi-faceted design leader with over a decade of experience. He founded and led a creative agency, led top accounts at Red Ventures, and most recently helped to transform product design at AIG by leading a team to establish their global design system. He is now a leader with the Experience Design practice at Slalom, helping to drive client engagements in the Charlotte market.
Slides for a few events i was lucky to give a talk this year. From my experiences of building a design system for the product team. Figma and storybook js are introduced.
The document discusses user experience (UX) and how it differs from common sense and information architecture. UX focuses on understanding user needs and designing products and services to meet those needs. The value of UX is that it leads to faster and better solutions, greater productivity, and helps companies avoid failures caused by not understanding users. UX combines skills like strategy, research, design and development to simplify complexity and create desirable, feasible and viable solutions from the user's perspective. It is important to involve UX early in projects to avoid costly redesigns later. The amount of time a UX project takes depends on its scope, from a few days for simple projects to over a month for complex ones.
The 6-stage UX design process includes: 1) Understanding user needs through research, 2) Researching competitors and design trends, 3) Brainstorming and sketching ideas through wireframes, 4) Finalizing visual design specs, 5) Implementing the design, and 6) Evaluating the experience based on usability and fulfillment of user needs. Stakeholders provide feedback at key stages to refine the design which aims to solve user problems through an intuitive experience.
Understanding Design Tokens, from UX tool to production - Débora Barreto Orne...Wey Wey Web
Design tokens are key-value pairs that define design properties like colors, spacing, and typography. They are created in a design tool like Figma and synced to code repositories to ensure consistency and save time for designers and developers when updating a design system. The main challenges of using design tokens are communication between teams, naming tokens in a scalable way, and versioning tokens. Having strategies to address these challenges early on helps the success of a design token system. The presentation demonstrated how tokens are used at LEGO from Figma to component libraries to applications.
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A design system is a scalable framework of decisions & team behaviors spread across an organization so your products can converge on a cohesive experience. Start your plan with a firm understanding of what parts it includes, products it applies to, and people that will do the work.
Annalisa Valente is a product design expert currently leading design systems at Encode. In her presentation, she defines a design system as an internal product used by teams to establish a design vision and create patterns across touchpoints to improve efficiency. She discusses how design systems help businesses by increasing efficiency for designers, developers and users. She outlines the process of starting a design system, including conducting an inventory, defining KPIs, creating design principles and a pattern library. She also covers measuring success through metrics and maintaining the system over time.
Trying to build a design system for your project? But still, don't know how to? Then this post gonna teach you how to create the design system for the project!
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Understand Design System
A Design System is the single source of truth, which groups all the elements that will allow the teams to design and develop a product even there is lots of benefits to having a design system, but you need to find the right people or company who really need design system or you think you really can solve their business problems by design system!
I will continue the design system in the 2nd post and tell you better understanding and road-map how to build a design system. ⠀
Interested to work with me, let's start working together!
fazurrehman@gmail.com
The document discusses teams and workflows in design systems. It proposes that a DSL (design system language) team works with visual UX and development teams. The workflow involves discovery, prototyping, validation, building, QA, documentation, publishing, and adoption measurement. It also discusses tracking adoption and success through metrics like component usage and feedback. The document suggests design systems can evolve from monolithic to comprising smaller micro design systems for individual products, brands or divisions.
Design Systems - JD Jones | UMD Monday Tech TalksJD Jones
This document discusses building a design system. It begins by defining a design system as a single source of truth that groups all elements to allow teams to design, develop, and realize digital products. It then outlines 12 steps to build a design system: 1) research existing challenges and processes, 2) align goals, 3) audit the UI, 4) determine the team model, 5) use story mapping, 6) do lightning demos, 7) design workshops, 8) prototype, 9) test and iterate, 10) create a roadmap, 11) build the system, and 12) choose a framework. The document provides advice for common challenges like prioritizing new vs existing components.
The document discusses why developers are attracted to DevOps. It provides several benefits of DevOps including faster delivery of work, reduced failures, collaborative workflows, and more time for innovation. DevOps allows for continuous delivery, shorter release cycles, and faster deployments. It also emphasizes collaboration between development and operations teams.
The document discusses building scalable design systems. It notes that design teams are growing, problems are more complex, and teams are distributed. Maintaining design debt can fracture the user experience. A design system, defined as a reusable set of components governed by standards, can help by providing consistency, communication, efficiency, maintainability, and scalability. The document outlines components of a design system and benefits. It shows examples from companies and tools for design systems. It discusses approaches to starting a design system like inventorying existing design, structuring the system, and standardizing. It also notes design systems require ongoing extension and maintenance.
Everything you need to know about design system.pdfKoru UX Design
Oftentimes, people tend to confuse a design system with a style guide, or even design principles. The truth is that a design system comprises all of these and more.
To know more about how a design system can benefit your product, read our free guide.
5.2.2013 2013 2013 - Software, System, & IT Architecture - Good Design is G...IBM Rational
Rational Software Architect and Design Manager provide capabilities to help teams address challenges with software design complexity. They allow teams to collaborate in real-time on designs, integrate designs with the full lifecycle, and automate tasks like impact analysis and design reviews. This improves quality, reduces risks and helps teams deliver better designs with less time and effort.
Developer Experience (DX) as a Fitness Function for Platform TeamsAndy Marks
Co-delivered with Fendy Liauw on Wednesday May 9. See https://www.eventbrite.com.au/e/developer-experience-as-a-fitness-function-for-platform-teams-tickets-44697308854?aff=TWNetwork for details
This document discusses computer aided software engineering (CASE) tools. It defines CASE tools as software tools that help with the development and maintenance of other software. The document then describes the need for CASE tools to speed up development, lists categories of tools including diagram, project management, documentation and quality assurance tools, and discusses how organizations use CASE tools and the advantages they provide like improved quality, productivity and documentation.
This document discusses computer aided software engineering (CASE) tools. It defines CASE tools as software tools that help with the development and maintenance of other software. The document then describes the need for CASE tools to speed up development, lists categories of tools including diagram, project management, documentation and quality assurance tools, and discusses how organizations use CASE tools and the advantages they provide like improved quality, productivity and reduced costs.
World Usability Day 2014 - UX Toolbelt for DevelopersSarah Dutkiewicz
The document discusses user experience (UX) tools and methods that are useful for software developers. It covers techniques for analyzing user needs like mind maps and personas, designing interfaces with wireframes and user flows, implementing features tracked in code via behavior-driven development, testing with analytics and heat maps, and iterating based on user research. The goal is to incorporate UX best practices into each phase of development to build intuitive, user-centered products.
As a PO, product designer, or PM, you've probably already thought about the possible benefits of building a design system for your organisation. And surely as all teams, like us, you kept asking yourself:
How do we start it?
But here are some guidelines to help you clarify how to start a DS.
Rajeev Krishnapillai has over 25 years of experience in IT project management, product development, engineering, and consulting. He has worked for several major companies, managing teams and overseeing successful software development projects. His areas of expertise include product management, program/project management, business development, IT consulting, and relationship management. He has extensive experience developing and supporting various operating systems and applications.
Guidance on next steps
Links to relevant content
Custom Process
Customers can:
Create new process templates
Customize existing templates
Define new work item types
Customize workflow, forms, rules
Process Editor:
Visual designer
Import/export process definitions
Versioning of process definitions
Team Foundation Server
V2 Roadmap
Integration with SharePoint
Customizable dashboards
Xanadu is a software consulting company specializing in enterprise architecture, requirements gathering, quality and security assessment, and software product development using Microsoft .NET technologies. They provide architecture consulting services to help clients define new software architectures or evaluate existing ones. Their services include requirements gathering, software architecture and design, technology consulting, and architecture, security and quality assessment. They aim to develop secure and reliable software that meets clients' business needs.
A design system unites product teams around a common visual language to reduce design debt and accelerate the design process. The document provides a step-by-step guide for creating a design system, beginning with assembling a cross-functional team from design, development, accessibility, content, research, and leadership. It also discusses different team models for managing the design system, such as a solitary overseer, centralized team, or federated model with members from various teams. The goal is to establish the right people and processes to develop design standards and reusable components that can be combined to build interfaces quickly.
The document provides a comprehensive guide to web design tools for beginners, exploring essential tools for coding, content management, graphic design, wireframing, collaboration, browser development, SEO, testing, responsive design, accessibility, and learning resources. It discusses popular tools in each category and provides tips for using the tools effectively and learning web design. The goal is to equip beginners with knowledge of the various tools needed to design successful, user-friendly websites.
How DoorDash created their design system, what their guiding principles and constraints were, the challenges they encountered, their strategies for its adoption and use, how they implemented it in code, and how they continue building it out today.
BizSpark SF Lightning Talk: "Design Patterns for Designers" by Stephan OrmeMark A
The document discusses design patterns for product design. It explains that design patterns originate from Christopher Alexander's work and capture solutions to common design problems. The document then outlines the key components of the product design process, including understanding needs, agreeing with stakeholders, and providing direction. It describes discovery and design processes that involve user research, diagramming solutions, and developing models, views, and controls. The goal is to understand needs, get stakeholder agreement, and provide clear direction for developers.
"Why Hire Selcuk Ozmumcu? Your Project Partner."Selcuk OZMUMCU
The "Why Hire Selcuk Ozmumcu?" presentation is a compelling showcase of my extensive experience and unique qualifications as a design professional. With over 20 years in industrial design and CAD work, I am passionate about creating innovative and functional products that resonate with users. This presentation emphasizes my commitment to human-centered design principles and the application of design thinking methodologies to ensure that every project addresses real user needs.
Structured for engagement, the presentation begins with my innovative design approach, highlighting how I leverage creativity and originality to deliver tailored solutions. It showcases my versatile skill set, which spans diverse industries, including aerospace, automotive, and brand identity. This breadth of expertise enables me to adapt to various project requirements and effectively tackle diverse challenges.
A key focus of the presentation is my proven leadership abilities, drawn from my experience as the former Vice President of Design & Engineering. I emphasize my dedication to fostering collaboration and innovation within teams, as well as my commitment to mentoring the next generation of designers. This aspect not only highlights my leadership skills but also my investment in the growth and development of team members.
Additionally, I discuss my commitment to quality, illustrating how I integrate a thorough understanding of manufacturing considerations and parametric design techniques to optimize production efficiency without compromising on quality. My approach ensures that every project is executed with precision and attention to detail, providing clients with confidence in the outcomes.
The presentation also emphasizes my global expertise, showcasing my ability to collaborate with clients across various industries and regions. My academic background, which includes a full scholarship in Industrial Design and an MBA, has further enhanced my communication and leadership abilities, allowing me to effectively engage with diverse stakeholders. I am adept at navigating cultural nuances and adapting design practices to meet local needs, ensuring that my solutions are relevant and impactful.
Overall, this presentation serves as a powerful tool to demonstrate why I am the ideal partner for any design project. By combining creativity, technical proficiency, and a collaborative spirit, I am dedicated to achieving exceptional results that align with your vision and objectives. Join me in exploring how my skills and experience can contribute to your next project.
Mounded storage has proved to be safer compared to above ground storage as it provides passive & safe environment & eliminates possibility of boiling liquid expanding vapor explosion.
This PPT provides some details regarding design guideline for mounded storage vessels.
Content marketing is a pivotal aspect of digital marketing that focuses on creating, publishing, and distributing valuable content to attract and engage a target audience. Unlike traditional advertising, content marketing aims to build a lasting relationship with potential customers by providing them with useful and relevant information.
How safety is important in day to day life is shown with the help of crime prevention in environmental design (CPTED) in housing project
we rather design in such a way where there is no need to install the camera's after construction
6. Consistency
Developers are able to implement
consistent UI much easier. They can think
of the particular page as of the set of
components.
7. Higher Standard
Consistency makes the impression of
higher quality. QA Specialists will easily
monitor the implemented design with
Design System documentation.
8. Better
Communication
with Dev Team
Design System uses a specific naming
convention in the project. When the
developer and designer discuss the page,
they will use the same names of the
components.
9. Faster Design &
Development
Process
We have already built component library of UI
controls needed to implement. Now we just
use them when the new feature requires to
create a new page or modify the existing one.
10. Focus More on
UX, Less on
Visuals
Using UI Library means we do not have to
figure out every time what should be the
appearance of the components on this page.
We can focus more on better usability and
delightful experiences.
13. Atom
1 Color Theme
Selecting specific numbers of
colors
2 Typography
Creating a fixed number of
text styles
3 Iconography
Organise icons that will be
used in the design
4 Grid
Lower unit of measumenet for
the design
14. Molecules
They are groups of atoms that
work as a single component
with a single function
Dropdown menu
Radio buttons inside
regular button
Dropdown button
Date picker
Search component
Blockquote
Breadcrumb
Card component
Collapsible group item
Input fields (with labels
Media uploader
Loading component
Notification
Pagination