The Octalysis Group is looking for UX Designers who have an understanding of Octalysis.
We are looking for UX designers who can take an existing Strategy Dashboard, and create a short Brainstormand visually make it come to life. This is step 2 (Brainstorm) and step 5 (Wireframes) of the 5-Step Octalysis design process. If you are hired, you would work with a senior TOG specialist, getting information on which screens to be done and executing these. All the while working with the general principles of Octalysis in these screens.
You’ll be working with Figma to deliver high fidelity wireframes at a high pace.
GitOps Core Concepts & Ways of Structuring Your ReposWeaveworks
Watch this talk on YouTube here: https://youtu.be/vLNZA_2Na_s
Whether you’re new to GitOps or a seasoned pro, this talk is for you! We'll start with the basics of how/where to get started, and then dive into one of the most asked GitOps questions: how to structure your repository!
During this talk, Scott & Pinky will review the Core Concepts of Flux including Git Sources, Reconciliation, Helm Releases, Kustomization, and Bootstrapping, to get you ramped up with how to think with a GitOps mindset! Then they’ll dive into and discuss considerations for and demo ways of structuring your repositories: monorepo, repo per environment, repo per team, or repo per app.
Resources:
- Flux on GitHub: https://github.com/fluxcd/flux2
- Flux docs: https://fluxcd.io/docs
- Core Concepts: https://fluxcd.io/docs/concepts/
- Sources: https://fluxcd.io/docs/components/source/
- Helm Releases: https://fluxcd.io/docs/guides/helmreleases/
- Kustomization: https://fluxcd.io/docs/components/kustomize/
Bootstrap: https://fluxcd.io/docs/installation/#bootstrap
- Ways of Structuring Your Repos: https://fluxcd.io/docs/guides/repository-structure/
Speaker Bios:
Priyanka “Pinky” Ravi is a Developer Experience Engineer at Weaveworks. She has worked on a multitude of topics including front end development, UI automation for testing and API development. Previously she was a software developer at a large insurance company where she was on the delivery engineering team working on GitOps enablement. She was instrumental in the multi-tenancy migration to utilize Flux for an internal Kubernetes offering. Outside of work, Priyanka enjoys hanging out with her husband and two rescue dogs as well as traveling around the globe.
Scott is a Brooklyn based interdisciplinary artist and Developer Advocate at Weaveworks. He co-founded the Basekamp art and research group in 1998 and the massively collaborative Plausible Artworlds international network. In technology he enjoys helping develop open source software that anyone can use, most recently projects in the cloud native landscape including co-maintaining Helm and Flux. In daily decisions, large or small, he tries to help make the world a better place for everyone.
We have a lot of talent here in Octalysis Prime, and each Challenge we are impressed with your work. The level of submissions by our trusted veterans is now often so high that new Primers can feel intimidated to participate.
We also noticed that we’ve been focusing on one aspect of Gamification: Brainstorming.
There are many more important aspects of human-focused design: user research, analyzing, game looping, battle-planning, visual design... After all, a good idea only yield results if it’s implemented
in the right place, for the right people, in the right way. So, we decided to do something different.
For this Challenge you will produce a concise finished deliverable.
Tools, Tips and Techniques for Developing Real-time Apps. Phil LeggetterFuture Insights
FOWA London 2015
It's 2015 and we've all got real-time data coursing through our apps; the life-blood of their instantly updating, interactive and engaging user experiences. We're also all much more aware of development best practices and how tooling can assist this process. Many of these practices can also be applied when building realtime apps, but there are some tools and techniques that are more prevalent, and some that are unique, when working with real-time frameworks and data. In this talk I'll cover the tools, tips and techniques - from client to server - that I've found valuable when developing realtime apps.
This document compares four major GUI toolkits for Python: PyGTK, PyQt, Tkinter, and wxPython. It discusses their look and feel across platforms, capabilities for customization, and options for integrating web resources into desktop applications. The document provides details on the level of customization supported by each toolkit, from compromising customizations that affect familiarity, to pleasant customizations that improve usability, to runtime customizations. It notes that customizations are not always welcomed by users and their benefits should be considered. The document also examines each toolkit's abilities for rendering HTML and incorporating web technologies into applications.
Agile and Scrum for Video Game DevelopmentMike Cohn
This document discusses how Scrum can be used for video game development. It outlines key Scrum roles like the Product Owner and Scrum Master. It describes how Scrum uses sprints, daily stand-ups, sprint planning and retrospectives to iteratively develop working software. Scrum allows teams to frequently get feedback and reduce wasted effort. The document provides examples of how Scrum practices like product backlogs, burndown charts and task boards can be applied to video game development.
To understand and list the Processes and tools to establish and organization. In this section we will go through currently established processes and tools we suggest for a startup.
Igniting Next Level Productivity with AI-Infused Data Integration Workflows Safe Software
Learn where FME meets AI in this upcoming webinar to offer you incredible time savings. This webinar is tailored to ignite imaginations and offer solutions to your data integration challenges. As the new digital era sets sail on the winds of AI, the tangibility of its integration in our daily schema is unfolding.
Segment 1, titled “AI: The Good, the Bad and the FME” by Darren Fergus of Locus, navigates through the realms of AI, scrutinizing its pervasive impact while underscoring the symbiotic potential of FME and AI. Join in an engaging demonstration as FME and ChatGPT collaboratively orchestrate a PowerPoint narrative, epitomizing the alliance of AI with human ingenuity.
In Segment 2, “Integrating GeoAI Models in FME” by Dennis Wilhelm and Dr. Christopher Britsch of con terra GmbH, the spotlight veers towards operationalizing AI in our daily tasks through FME. A practical approach to embedding GeoAI Models into FME Workspaces is unveiled, showcasing the ease of incorporating AI-driven methodologies into your FME workflows, skyrocketing productivity levels.
To follow, Segment 3, "Unleash generative AI on your terms!" by Oliver Morris of Avineon-Tensing. While the prospects of Generative AI are thrilling, security and IT reservations, especially with 'phone home' tools, are genuine concerns. However, with open-source tools, you can locally harness large language models. In this demo, we'll unravel the magic of local AI deployment and its seamless integration into an FME workspace.
Bonus! Dmitri will join us for a fourth segment to tie us off, showcasing what he has been up to this week, including using OpenAI API for texturing in FME, amoung other projects.
Join us to explore the synergy of FME and AI: opening portals to a realm of revolutionized productivity and enriched user experiences.
UXDX Berlin - Test & Deploy, by Quentin Berder, President, WiredCraftUXDXConf
Quentin is the CEO of WiredCraft who has a developer and project manager background. He is responsible for managing the day-to-day operations of the Shanghai office.
At UXDX Berlin, Quentin took the stage to discuss test and deploy matters. Continuous delivery relies on tools but even more on culture. To be successful, you need to validate assumptions quickly and cheaply. Track everything, automate everything, continuous optimization and continuous delivery are essential.
Developing Apps with GPT-4 and ChatGPT_ Build Intelligent Chatbots, Content G...BIHI Oussama
Written in clear and concise language, Developing Apps with GPT-4 and ChatGPT includes easy-to-follow examples to help you understand and apply the concepts to your projects. Python code examples are available in a GitHub repository, and the book includes a glossary of key terms. Ready to harness the power of large language models in your applications? This book is a must.
You'll learn:
The fundamentals and benefits of ChatGPT and GPT-4 and how they work
How to integrate these models into Python-based applications for NLP tasks
How to develop applications using GPT-4 or ChatGPT APIs in Python for text generation, question answering, and content summarization, among other tasks
Advanced GPT topics including prompt engineering, fine-tuning models for specific tasks,
Megatrend: Serverless and Machine Learning
Build an application with google assistant and Cloud functions
Build a social wall completely Serverless with Firebase and GCP
Serverless machine learning at DYNO
Above is the proposal document for my third-year Game Design dissertation. The dissertation covers my constraints and hypothesis as well as my rationale and notable project milestones I hope to achieve.
Sunil Kumar G has over 5 years of experience as a software engineer developing web projects and applications. He has expertise in technologies like Java, JavaScript, AJAX, CSS, Unix, and Agile methodologies. He has worked on projects for clients such as AOL, TeliBrahma, and WiFi Networks, developing features for products in areas like online games, news/weather portals, mobile ticketing, and event management. He is skilled in full-stack development, requirements analysis, and effective communication.
These are the slides from the webinar broadcast on April 1st 2020, presented by Philipp Drieger. Content covers:
- Introduction to AI and ML Features in Splunk
- Customer Use Case Examples
- Live Demo of Machine Learning Toolkit, with examples for:
Methods for Anomaly Detection, Predictive Analytics and Forecasting, and Clustering
- Custom Machine Learning, incl.: Advanced Containerization and Expansion with MLSPL API
The PPT contains the following content:
1. What is Google Cloud Study Jam
2. What is Cloud Computing
3. Fundamentals of cloud computing
4. what is Generative AI
5. Fundamentals of Generative AI
6. Breif overview on Google Cloud Study Jam.
7. Networking Session.
6 Principles for Enabling Build/Measure/Learn: Lean Engineering in ActionBill Scott
Presented at Lean Day West - Portland, OR. Sept. 17, 2013
How do you take a gigantic organization like PayPal and begin to transform the experiences? Engineering is often the key blocker in being able to achieve a high rate of innovation. In this talk, Bill Scott will give specific examples on implemented Lean UX in a 13,000 person company, re-factored the technology stack and changed the way engineers work with design & product partners. In addition, Bill will provide additional examples that go back to his early days writing one of the first Macintosh games to his more recent work at Netflix and the power of treating the user interface layer as the experimentation layer.
GCP provides cloud computing services that allow companies to focus on innovation rather than managing infrastructure. Case studies show how Snapchat, Niantic, and Evernote use GCP's data-focused tools and massive scale to power their applications and migrate petabytes of data. CloudMile is a strategic partner of GCP that helps companies leverage machine learning and big data analytics on the Google Cloud Platform.
The document discusses 7 steps to achieving effective API insights:
1. Identify the problem of ensuring API metrics evolve in a "virtuous" rather than "vicious" way.
2. Select meaningful metrics that are understandable, measurable, and can drive tangible outcomes.
3. Align metrics to business outcomes and objectives to ensure long-term API value.
4. Apply metrics in practice by connecting them to business goals, establishing a frequency, tracking trends over time, and avoiding "vanity" measures.
5. Instrument metrics and visualize them on a single dashboard using tools like Anypoint Monitoring and the Elastic Stack to provide insights.
6. Measure outcomes around people, processes, the application platform,
This technical presentation discusses HTML gaming frameworks for building browser-based 3D games. It provides insights into several frameworks: Construct 2 is a game maker that does not require JavaScript coding; ImpactJS is a tested HTML5 engine that supports multiple platforms; EaselJS and Phaser are frameworks that offer display lists and mouse interactions; Three.js and Voxel.js are used for 3D games; and PlayCanvas focuses on real-time collaboration. The presentation also covers the game loop, which controls the core update and draw functions, and highlights differences in developing 2D versus 3D games. Benefits of HTML games include cross-platform support and using open standards, while challenges relate to varying user experiences across devices and accessing
This document provides information about an upcoming Salesforce Automation Hour webinar on flow components. It includes details about the types of flow components, how to use them, an upcoming demo, and resources for developers. The session will cover screen components, action components, lightning page components, and how to add them to and run a flow. The presenter is Meighan Brodkey, a Salesforce MVP and technical architect.
How to boost your workflow, or git rebase for designersAnton Parkhomenko
Increase the speed and quality of your development. Some tools and practices to integrate the design part into development cycle. Hands-on experience, pitfalls and dealing with late-adopters
Similar to Octalysis Prime Challenge - GamerTalesAI (20)
The document describes a remote gamification workshop designed by the author based on Yu-kai Chou's Tedx talk. The 2 hour workshop uses Miro for collaboration and consists of an introduction, theory, group tasks, and conclusion. It has been conducted 3 times so far. The author seeks feedback to improve user engagement and develop their expertise in gamification. Metrics for success include increased recognition, workshop participation and connections on LinkedIn. The document also analyzes player types and desired player actions, and provides an Octalysis analysis and brainstorm of potential improvements to the workshop.
Octalysis Level 1 Certificate - Robert Sherman - NoomYu-kai Chou
Noom is a mobile weight loss app that provides daily tasks, interactive lessons on nutrition and behavior, and peer support through group chat. It aims to help users develop healthy habits and increase awareness of their eating behaviors. Key features include daily weigh-ins and food logging, educational content divided into categories, one-on-one coaching, and support groups of 50 users who joined at the same time. Noom allows users to try the program for free for a week before committing to a 4-month subscription that averages $129.
Timothy Sher is resubmitting for Level 1 Octalysis Certification. He provides background on Victor Educational Institute, which aims to help students prepare for exams through online and offline courses. The main player type is identified as "Dark Horse" students, who know their career goals but need effective learning methods. A proposed player experience is outlined, focusing on mechanics that appeal to motivations like accomplishment, empowerment, ownership, and social influence. Brainstorming ideas are also presented to further engage players.
Octalysis Level 1 Certificate - Arturo Caudullo - Too Good To GoYu-kai Chou
This document contains an analysis of the Too Good To Go app using the Octalysis framework to improve user engagement and experience. It identifies "Ambassadors" as the most important player type to focus on. The current experience is missing core drives of this type like Community and Development/Accomplishment. Brainstormed ideas to address this include adding weekly streaks and proximity bonuses, referral programs, quests and challenges to earn status and rewards, leaderboards, gifts and donations. The goal is to better motivate "Ambassadors" through social and impact features.
- A Gallup study found that only 13% of employees feel attached to their organization, while 24% have a negative attitude and may sabotage efforts. This is similar in Serbia, where young people see jobs as temporary until moving abroad for better opportunities.
- The presented gamified platform aims to motivate restaurant staff through tracking productivity and personal goals. Workers earn experience points for hours worked and performance. Points can be exchanged for real rewards or used to pursue franchise opportunities.
- The platform has been implemented at a popular Serbian restaurant chain with over 300 employees. The goal is to expand to more restaurants and unite them into a single rewards ecosystem.
Octalysis Level 1 Certificate - Rodrigo Richter - Go Right Pilates Studio.pdfYu-kai Chou
The document proposes using gamification and Octalysis framework to engage users at a Pilates studio in São Paulo, Brazil. It analyzes the studio's current experience and player types, then brainstorms ideas to better align the experience with core drives like accomplishment, ownership and scarcity. Ideas include appointment dynamics to book classes in advance, a class counter and spinning wheel for rewards, and intensity options to match energy levels. The goal is to increase attendance and help more users achieve their fitness goals through an engaging gamified experience.
This document discusses Security Champions, who are individuals in an organization that help address software security risks by learning skills to help their development teams implement secure practices. The document provides metrics for motivating Champions, such as the number of security habits adopted and issues fixed by their teams. It also describes different types of Champions based on their goals and styles, like Drivers who coach their teams and Pioneers who experiment. Finally, it proposes ideas to gamify the Champion program, like assigning belt levels based on points from activities, showcasing maturity levels of teams' security practices, and rewarding top performers annually.
The document describes an online learning platform called Click & Learn 360° used in Germany for driver's license education. It is made by a leading traffic education company called Degener. The platform has over 1,600 multiple choice questions across 13 languages that students can use to study and practice for the real driver's license test. It tracks student progress and determines readiness for the test. The document then outlines ideas for improving student motivation and engagement on the platform by applying concepts from Octalysis gamification model like addressing different player types, adding desired gameplay mechanics and incentives, and analyzing the current experience.
The document provides information about Coffee Driver, a cafe/restaurant located in Tehran, Iran. It discusses Coffee Driver's goal of being a gathering space that provides food, coffee, music, community and creativity. It also notes that Coffee Driver holds workshops to educate customers about coffee. The document then outlines several strategies and metrics that could be used to improve the customer experience and business performance of Coffee Driver, including implementing loyalty programs, discounts, challenges and games for customers.
This document provides information about the Level 1 Octalysis Certificate challenge. It explains that the challenge requires applicants to demonstrate competency in applying the Octalysis framework fundamentals. Applicants must analyze an experience using the Octalysis strategy dashboard and brainstorm new features. Successful submissions will include Octalysis graphs for player types and the current experience. Earning the certificate brings prestige, recognition in the Octalysis community, and potential job opportunities. It is the first step to becoming an expert in behavioral design.
This document provides information about attaining a Level 2 Octalysis Certificate. It begins by congratulating the recipient on achieving Level 1 competency and informing them that Level 2 requires additional skills in applying the Octalysis Framework and Strategy Dashboard. Level 2 is meant to be more challenging and prestigious than Level 1. The document outlines the requirements to submit a design applying Octalysis concepts to improve a chosen experience. It provides rewards and benefits of attaining Level 2 like prestige in the community, job opportunities, and in-game rewards. Testimonials from certificate holders praise how Octalysis changed their perspectives and is evidence of engagement skills. It encourages the recipient to attain Level 2 certification.
The new leader experience at Douglas Dynamics is inconsistent, creating an opportunity for the Leadership Engine program to improve productivity, engagement, and turnover. The program should prioritize systematic employees, emphasize accomplishment and empowerment, and use Office 365 tools for feedback. It progresses through discovery, onboarding, scaffolding, and endgame phases, focusing on actions like skills training, practice, and reflection. Feedback should leverage managers, email, and future automation tools to personalize learning at scale.
This document outlines a design challenge for guilds on Octalysis Prime. Participants are asked to envision a guild system that aligns with guidelines, brings a new community dimension, and attracts new premium users. It provides context on the goals for guilds, introduces guidelines around coverage of island areas and inclusion of all player levels and collaboration. Resources on advanced brainstorming and economy design are shared. The top submission will receive rewards like in-game currency and experience points.
Octalysis Level 1 Certificate - Colin Hahn - Association for Talent DevelopmentYu-kai Chou
This document provides an analysis of the Southeastern Wisconsin chapter of the Association for Talent Development (SEWI-ATD). It summarizes the chapter's background, current experience, key business metrics, player types, and desired actions. It then identifies gaps in engaging the top priority player type of "Old Hats" and brainstorms potential new features to close those gaps, focusing on drives like curiosity, relationships, and achievement. The goal is to provide world-class professional development for the talent development community in the greater Milwaukee area.
This document provides information about Soli Deo, an Academic Catholic Association in Poland. It summarizes that Soli Deo organizes events for academic communities to create spiritual spaces for God. It has a mission to share the Gospel among students according to Catholic teachings. The association operates through events that gather the academic Catholic community. Its key goal and root business metric is to increase the volume of spiritual space by multiplying the value of events for participants by the number of participants.
- AnkiDroid is a free and open-source flashcard app for Android smartphones that allows users to create flashcards with text, images, audio, and formulas for learning.
- When reviewing flashcards, users can indicate how well they remember each card, and cards will be shown again in future intervals depending on the user's response.
- The brainstorming section proposes potential new features for AnkiDroid like competitive flashcard games with friends, motivational messages and streak counters, recommendations of popular flashcard decks, and gamified leveling up within individual decks.
Ashley tackled the Epic! children’s reading app in her submission. This app encourages children age 12 and under to read more books and allows teachers to track activity of pupils.
Sufiz Mohd Suffian analyzed the user experience of the graphic design platform Canva in November 2020. Canva allows users to quickly create beautiful designs by choosing from professionally designed templates. While Canva has been successful with over 20 million users globally, the author feels there are still opportunities to improve the user experience by tapping into user motivations. A strategy dashboard was created to analyze Canva's business metrics, types of users ("player types"), and desired user actions to help inform potential improvements. Brainstorming ideas were also proposed, such as competitions and exclusive features for paid subscribers, to further engage users.
We believe that by having access to the right financial information at the right time, everyone can regain control of their personal finances and become wealthier using the stock market". The document analyzes the Hardbacon financial app using Octalysis framework to identify opportunities to improve the user experience and engagement. Key areas of focus include helping users set goals and budgets, providing learning resources, and gamifying elements like points and leaderboards.
Transform your outdoor space with Melbourne's premier landscape gardeners. Combining expert design, local knowledge, and sustainable practices, they create beautiful, functional gardens tailored to your needs. Utilizing high-quality materials and offering comprehensive services from design to maintenance, these professionals enhance your home's curb appeal and value. Experience exceptional landscaping that thrives in Melbourne’s unique environment.
SS26 Environments & Design Peclers Paris Trend BookPeclers Paris
After celebrating the desirability of sufficiency, magical oneirism emerges as a new keystone of creative inspiration. Enhancing reality with a fantastic halo, unbridled imaginary worlds inspire promising futures.
Revolutionizing architecture: how 3D printing simplifies model makingarc3dprintingdubai
Making architectural models with 3D printing, which is also called additive manufacturing, has changed the way different industries work and architecture is one of them. This technology makes it easier to make detailed and precise architectural models. It provides many advantages compared to traditional methods.
Content marketing is a pivotal aspect of digital marketing that focuses on creating, publishing, and distributing valuable content to attract and engage a target audience. Unlike traditional advertising, content marketing aims to build a lasting relationship with potential customers by providing them with useful and relevant information.
Mounded storage has proved to be safer compared to above ground storage as it provides passive & safe environment & eliminates possibility of boiling liquid expanding vapor explosion.
This PPT provides some details regarding design guideline for mounded storage vessels.
1. OCTALYSIS PRIME &
THE OCTALYSIS GROUP
DESIGN CHALLENGE
GAMERTALESAI
GamerTalesAI - Deadline: August 11
2. The OP Design Challenges provide an opportunity to put your Octalysis skills into practice.
Watching the videos and interacting with other Primers and the OP Team on Slack is a good
start, applying your knowledge will truly take your skills to the next level.
The focus for this challenge will be on implementing existing brainstorming in high
fi
delity
wireframes.
WHY WE OFFER CHALLENGES IN OCTALYSIS PRIME
GamerTalesAI - Deadline: August 11
3. The Octalysis Group is looking for UX Designers who have an understanding of Octalysis.
We are looking for UX designers who can take an existing Strategy Dashboard, and create a short
Brainstormand visually make it come to life. This is step 2 (Brainstorm) and step 5 (Wireframes) of the
5-Step Octalysis design process.
If you are hired, you would work with a senior TOG specialist, getting information on which screens to be
done and executing these. All the while working with the general principles of Octalysis in these
screens.
You’ll be working with Figma to deliver high
fi
delity wireframes at a high pace.
Q: I only want to participate to learn and win. Can I still join? Can I still become a finalist or winner?
A: Yes! You can participate (and win!) if you are not interested in a traineeship at TOG. We have
other prizes on Octalysis Prime lined up as well! Practicing wireframes will improve your skills and
understanding in all other aspects of Octalysis gamification. It is part of a full Octalysis design.
TOG - LOOKING FOR UX DESIGNERS
GamerTalesAI - Deadline: August 11
4. GamerTalesAI: Transforming Gaming Experiences into Riveting Narratives
GamerTalesAI, is and AI writing app for gamers that employs algorithms from literary
giants to help gamers write compelling stories.
After integrating Octalysis principles, the app signi
fi
cantly improved user engagement
and story completion. Engagement rates went from 15% to 60%, and story
completion increased from 12% to a 45%.
By adding epic quest-like story structures, rewarding milestones with badges and
tokens, and fostering a community-driven feedback system, GamertalesAI is
transforming into a dynamic, engaging platform.
INTRODUCTION TO GAMERTALESAI
GamerTalesAI - Deadline: August 11
5. REWARDS
Winner
10,000 Chou Coins
1,000 EXP in each Core Drive
The Legendary Geomon Thrakos
If expressed interest: an interview for
a position as UX Designer at The
Octalysis Group.
Finalists
4,000 Chou Coins
400 EXP in each Core Drive
If expressed interest: an interview for
a position as UX Designer at The
Octalysis Group.
GamerTalesAI - Deadline: August 11
6. ASSIGNMENT
Study the provided materials and resources (next slides) from the GamerTalesAI project.
Brainstorm Ideas on how to improve the User Experience, focussing on the Business
Metrics and taking the Desired Actions into account.
Translate your top 3 ideas into visually appealing designs based on Octalysis
Principles.
Create 12-15 high
fi
delity wireframes in Figma.
We want to get a taste of the User Journey, and how the Experience evolves screen
by screen.
GamerTalesAI - Deadline: August 11
8. RESOURCES - OCTALYSIS PRIME
To get you started, we’ve provided direct links to some of the many resources that are
available on Octalysis Prime.
Brainstorming: Part 1 of 2, Part 2 of 2
Octalysis Design Step 5 - Wireframe Design - Part 1 of 3
Octalysis Design Step 5 - Wireframe Design - Part 2 of 3
Octalysis Design Step 5 - Wireframe Design - Part 3 of 3
Of
fi
cial Figma Tutorials (YouTube)
GamerTalesAI - Deadline: August 11
11. DESIRED ACTIONS - DISCOVERY
1. Learn about app via;
1. Ads on: Medium, YouTube, Instagram, TikTok
2. Friend (Referral Bonus)
2. Download app (optional)
3. Open App / Web app
GamerTalesAI - Deadline: August 11
12. DESIRED ACTIONS - ONBOARDING
1. Follow tutorial:
1. Create
fi
rst chapter
2. Write 22 words
3. Choose one of the two AI suggestions
4. Fill in pro
fi
le to save progress
5. Start training the personal AI assistant to personalize and improve AI suggestions
2. Allow noti
fi
cations
GamerTalesAI - Deadline: August 11
13. DESIRED ACTIONS - SCAFFOLDING
1. Use app or web app daily to write
2. Continue writing until AI gives suggestions
3. Use AI suggestions (bottom of the screen) once available or when stuck
4. Use AI to adjust written text based on one or more of the 10 algorithms
5. Use GPT Help tool when stuck
6. Invite friends to read story
7. Pay to unlock ad-free and full functionality
8. Refer a friend
GamerTalesAI - Deadline: August 11
14. DESIRED ACTIONS - ENDGAME
1. Download book
2. Order copies of book
GamerTalesAI - Deadline: August 11
15. SCORING CRITERIA
Foremost: Demonstrated skill in UX standards for design in Figma
Shown understanding of Octalysis/ Behavioral Design/ Gami
fi
cation
How well the Business Metrics and Desired Actions are re
fl
ected in the Brainstorm
and Wireframes
The User Journey and how well it
fl
ows
Adherence to the Assignment
GamerTalesAI - Deadline: August 11
16. GOOD LUCK & HAVE FUN
Upload your submission to Octalysis Prime
If you are interested in the position for The Octalysis Group: send submission to:
myrte@octalysisgroup.com
Discuss with your fellow designers in the ‘GamerTalesAI’ Slack channel
Use the resources provided on Octalysis Prime
The deadline is August 11, 2024
Indicate on the title page of your submission whether you are interested in the opportunity
to be a UX Designer at TOG
GamerTalesAI - Deadline: August 11